Labs - Crash Bandicoot: On the Run

Labs was another challenge for our lighting tech to make it look good regardless if you're playing on a weak phone like iphone5s or any of the latest powerful mobile phones. I worked closely with Andrei Kushner to make the lighting and materials work well in the scene. A lot of the environment assets was initially created by Steven Tramacchi so I worked together with him on both asset creation and level art for this one. Aside from this I was responsible for final polish and presentation.
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Extra credits;
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Shaders - Andrei Kushner
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VisDev/Art Direction - Nana Li
Concept Art - Richard Partridge
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Vfx - Alan Yeoh
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This environment is the result of a great team effort from the Crash on the Run team at King so big thanks to everyone involved!
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Date
April 28, 2021