Props - Crash Bandicoot: On the Run

A sad story about a box of explosives captured in ice.

A sad story about a box of explosives captured in ice.

Most of the environment content for Crash on The Run is merged as bigger combined models following the path that you run on. Anyways here are just a few of the props I had the most fun working on. Steven Tramacchi made the first pass of the computer models but it was my pleasure to add polish and make sure the materials look nice and readable in game.
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Extra credits;
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3D - Paul Lamy de Chapelle
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Shaders - Andrei Kushner
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VisDev/Art Direction - Nana Li
Concept Art - Richard Partridge

Date
April 29, 2021